|------News------|
We're currently seeking people who want to be a part of this project!
We're currently on the lookout for new members
who want to join our team.
As we're limited on resources and are doing
all this in our spare time
(Yeah we go to work every morning)
we will not pay you.
However.. You're not an employee and
therefore you will not be working for
someone but rather as a team.
We are seeking:
* 3D Artist
* Texture Designer
* Sound Engineer
We do however have rules and each role has
their own tasks to fulfill.
How you do your tasks is entirely up to you though.
If you are interrested or know anyone who
might be, please contact us
and we'll fill in the details.
We're currently working on Core mechanics
New custom handwritten Launcher for YWDE
As we're working towards the implementation of our starter region "Wellrock Swamps" we decided that we would improve the tester to developer communication. Our solution was to develop a launcher for our game, which you can see below.
The launchers main task is to be the mittleman between server and client regarding updates and news.
This means that our testers only have to download the game ones as the launcher detects new versions, downloads them and applies the new version.
We implemented a failsafe on the client, which will shut the game down if the game is not launched through the launcher, in case that this feature is attempted to be bypassed.
|--------------------No more news--------------------|
Mike Mortensen, 08.08.2017, Lead Programmer At Driven Time